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Car wash geibel

  • breakdancef1meyerfan
  • Nov 16th 2020
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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #1

    neues cso in Arbeit der carwash geibel (ehmals meyer) fehlt nur noch diese wellen form an der rückwand die treppe und schriftzug

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #2

    hier einmal die rückseite des scheibenwischer cso

    Carwasch geibel cso das cso für den scheibenwischer cfr


    Das cso wächst und wächst und ist demnächst fertig:):)

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #3

    der carwash wächst und wächst

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #4

    sooo nun ist auch der fünfte lichtkasten dran

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #5

    hier nochmal n bild von hinten von der rückseite

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #6

    so morgen gehts weiter jetzt erstmal feierabend

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  • olli1302
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    wcf.user.option.option34
    78738
    • Nov 16th 2020
    • #7

    Na da bin ich mal richtig gespannt. Sieht schon viel versprechend aus.


    LG

    Have a Nice Day!
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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 16th 2020
    • #8
    Quote from olli1302

    Na da bin ich mal richtig gespannt. Sieht schon viel versprechend aus.


    LG

    Dankeschön;)

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  • ilgmk
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    wcf.user.option.option34
    144488
    • Nov 17th 2020
    • #9

    Nice start! However I suggest you to use more Alpha textures than craeting shapes with Sketchup. For example, the signs on the front can be created with alpha textures: in this way you can reduce highly the number of faces.

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 17th 2020
    • #10
    Quote from ilgmk

    Nice start! However I suggest you to use more Alpha textures than craeting shapes with Sketchup. For example, the signs on the front can be created with alpha textures: in this way you can reduce highly the number of faces.

    Thanks for your positive feedback:)


    How you find this?


    Ist the schriftzug from the Break Dance F1 meyer and one from four stars and one from eight led displays

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 18th 2020
    • #11
    Quote from ilgmk

    Nice start! However I suggest you to use more Alpha textures than craeting shapes with Sketchup. For example, the signs on the front can be created with alpha textures: in this way you can reduce highly the number of faces.

    I have a question

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  • ilgmk
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    wcf.user.option.option34
    144488
    • Nov 18th 2020
    • #12
    Quote from breakdancef1meyerfan

    Thanks for your positive feedback:)


    How you find this?


    Ist the schriftzug from the Break Dance F1 meyer and one from four stars and one from eight led displays

    They are very good! Keep in mind that to avboid to have too heavy stuff for the game it's better to use smaller textures (I generally use 256x256 pixels textures and 512x512 textures only when there are very complex images). Sometimes it's better to use a single 1024x1024 texture than several smaller textures. You have just to make the sum (one 1024 texture is 4 512 textures, a 512 one is 4 256 and so on). For instance I started to remake some of my older craetions using smaller textures: the weight of the new version of AIR is just the 20% of the original one.

    If you want, I can give you a very simple tutorial I made time ago about alpha textures.

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  • ilgmk
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    wcf.user.option.option34
    144488
    • Nov 18th 2020
    • #13
    Quote from breakdancef1meyerfan

    I have a question

    Tell me :)

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 20th 2020
    • #14
    Quote from ilgmk

    Tell me :)

    Hi i have a question can i have the sketch up datei from your take off? Because will make the take off booster from arend


    And your datei have the right radius and the front radius because i can't make the right radius and front radius thank you


    I hope you can help me


    Thank you

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  • ilgmk
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    wcf.user.option.option34
    144488
    • Nov 22nd 2020
    • #15
    Quote from breakdancef1meyerfan

    Hi i have a question can i have the sketch up datei from your take off? Because will make the take off booster from arend


    And your datei have the right radius and the front radius because i can't make the right radius and front radius thank you


    I hope you can help me


    Thank you

    Display More

    Sorry, but I did not make the Take Off. It was made by Zyned

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 22nd 2020
    • #16
    Quote from ilgmk

    Sorry, but I did not make the Take Off. It was made by Zyned

    Its ok;):)

    • Quote
  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 29th 2020
    • #17

    hallo in die runde hier der vortschrit des car washs


    ich habe nochmal von vorne angefangen und die rückwand steht die wellen sind drauf und dedre schriftzug steht

    demnächst kommt hunten noch der betriebsraum wo der antrieeb drinnen ist die kasse die treppe und die lichtkästen hoffe es ist besser als der vorige versuch da es dieses mal n bischen einfacher war und ich rausbeckommen hab wie ich die front besser gerade kriege da das bild n bischen schief war aber es hat geklappt


    bis zum nächsen update

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 29th 2020
    • #18

    der schriftzug ist in echt so klein;)

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  • ilgmk
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    wcf.user.option.option34
    144488
    • Nov 30th 2020
    • #19

    Für mich sieht es so aus, als hätten Sie die Rückwand durch die Gestaltung der Konturen in Sketchup erhalten. Dies führt zu zu vielen Polygonen, und als Folge davon wird der CSO für das Spiel "schwer". Sie könnten dasselbe Ergebnis erzielen, wenn Sie eine Alpha-Textur mit einem transparenten Hintergrund und einem einfachen Rechteck verwenden. Welche Texturgröße haben Sie verwendet?

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  • breakdancef1meyerfan
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    wcf.user.option.option34
    4563
    • Nov 30th 2020
    • #20

    es ist ein rechteck normales rechteck;)

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